So In keeping with my plans from last weeks New year new me, I had a look through what minis I had and what would end up as bits of bases and so on and there are a few very bad ones I must say but that's ebay job lots for you, I was however about to fish out a workable Rat ogre and that is what I will be painting first.
This week, I decided that I'd get back on with my Khorne Army for Age of Sigmar. This is a project that will see me through until the end of the year. I have had this Slaughterpriest on my WIP bench for a while, and this week seemed like the perfect time to finish it off.
I currently have three projects on the go, and I'd like to share some of my progress. I have taken a back seat to the Stage by Stage Guides this week and concentrated on blocking in base colours on a selection of models. All of the Stage-by-Stage guides I have published so far have been used in some capacity on the ongoing projects I have at present.
This week's Stage-by-Stage is my guide to painting skulls. I like to make my skulls and bones look old and tired, but still retaining a stark highlight. I haven't gone with Screaming Skull/Ushabti Bone for this, but instead I have used Rakarth Flesh as my base colour, and worked it up to white. This guide is pretty straightforward, and only uses a small palette of colours, which are shown below.
This week, I will be looking at a quick and effective way of painting red, from a red primer. Again, this guide will give you an insight into painting a unit of models in a short space of time, but to a good tabletop standard. As an added bonus, I'll try to explain my theory behind edge highlighting. Below are the colours I'll be using for this guide. All Games Workshop paints this week!